# I had just unretired Deagol and was looking for a re-eq #

You can feel the progress with a double edged eket now.

* S C>You are using:
            a double edged eket (brand new)
     a gilted rounded shield (brand new)
       a plain hood (brand new)
       a plain shirt (brand new)
    an embroidered surcoat (brand new)
       a pair of soft leather sleeves (brand new)
       a plain pair of pants (brand new)
   a red ruby; it has a soft glowing aura
     a banded ring
       an orkish shortbow
   a leather backpack
       a studded leather belt
       a stone
       a water skin
       a weapon sheath

* S C>
You are becoming very tired of mending, and lose your concentration just long enough to make a few scratches in a double
edged eket.

* S C>whet
You start mending a double edged eket.

* S C>
You can feel the progress with a double edged eket now.

* S C>
Marigold leaves south.
A mountain mule leaves south.

* S C>
You can feel the progress with a double edged eket now.

* S C>v
where
Players in your zone
--------------------
Déagol               - The Rivendell Smithy
Marigold             - Jeweller

* S C>who leg
Legends
-------
      Brogar the Shadowface 
      Coxa has risen from the ashes and is ready to regain his throne  
      Coran the lost legend 
      Ynket the Hobbit 
      Vainamoinen Vakeva 

5 players on.

* S C>
You can feel the progress with a double edged eket now.

* S C>whois ynket
Ynket the Hobbit is a level thirty Fallohid Scout.
Is playing from [numerical address].

* S C>t ynket got a fang or brd spare?
Ok.

* S C>eq
You are using:
            a double edged eket (brand new)
     a gilted rounded shield (brand new)
       a plain hood (brand new)
       a plain shirt (brand new)
    an embroidered surcoat (brand new)
       a pair of soft leather sleeves (brand new)
       a plain pair of pants (brand new)
   a red ruby; it has a soft glowing aura
     a banded ring
       an orkish shortbow
   a leather backpack
       a studded leather belt
       a stone
       a water skin
       a weapon sheath

* S C>stat
OB: 75%, DB: 26%, PB: 92%, Armour: 3%. Wimpy: 200. Mood: wimpy.
Needed: 564,410 xp, 0 tp. Wp: 17. Gold: 1. Alert: normal.

* S C>
Soon a double edged eket will be as good as new!

* S C>whois glader
Glader Glamrock, one of the Otso is a Dwarf [Retired].
Last login 10 days and 14 hours ago from [numerical address].

* S C>
Ynket tells you 'nope'

* S C>t ynket k
Ok.

* S C>
Soon a double edged eket will be as good as new!

* S C>stat
OB: 75%, DB: 26%, PB: 92%, Armour: 3%. Wimpy: 200. Mood: wimpy.
Needed: 564,410 xp, 0 tp. Wp: 17. Gold: 1. Alert: normal.

* S C>st
You stand up.

* S C>south
The Courtyard
A graceful and slender tree grows here.
Exits: North East South West.

* S C>south
The Fountain Square
A large fountain, made from grey stone, pours water from its centre.
A ring, with a runic inscription. It looks very old.
Arwen Undomiel stands here in radiant beauty (Glowing).
Exits: North East South West.

* S C>pws
pour water skin
An elf has arrived from the east.

There is no room for more.

* S C>drink water
You drink the water.
You do not feel thirsty anymore.

* S C>
An elven guard has arrived from the south.

* S C>
Marigold has arrived from the south.
A mountain mule has arrived from the south.
Arwen Undomiel smiles happily.

* S C>
Marigold leaves north.
A mountain mule leaves north.

* S C>
Arwen Undomiel says 'If you follow me, I will show you around'

* S C>
An elf leaves north.

* S C>
An elven guard leaves south.

* S C>
Arwen Undomiel leaves north.

* S C>west
The Courtyard
A graceful and slender tree grows here.
Exits: North East South West.

* S C>west
Entrance to The Last Homely Home
A graceful and slender tree grows here.
Exits: North East South West Up.

* S C>south
Ranger's Quarters
A graceful and slender tree grows here.
Elrohir, son of Elrond is here (Glowing).
Elladan, son of Elrond is here (Glowing).
A ranger stands quietly here, willing to teach his knowledge of woodcraft.
An Elf is here walking around.
An Elf is here walking around.
Exits: North.

* S C>north
Entrance to The Last Homely Home
A graceful and slender tree grows here.
Exits: North East South West Up.

* S C>west
Meeting of the Trails
An elven guard is wandering here, keeping the peace.
Exits: North East South West.

* S C>
An elven guard leaves south.

* S C>south
south
Gracefully Arched Bridge
An elven guard is wandering here, keeping the peace.
Exits: North South.

* S C>west
up
up
Meeting of the Paths
Exits: North West Up.

* S C>Bottom of a Steep Path
Exits: East Up.

* S C>Moving up the slope is really hard.
Steeply Sloping Path
Exits: Up Down.

* S C>Moving up the slope is really hard.
Top of a Steeply Sloping Path
Exits: South Down.

* S C>south
High Moors
A large rabbit looks peacefully at you, ready to dart away.
*Wenom the Orc* is standing here searching for tracks.
Exits: North East South West.

* S C>west
High Moors 
Exits: East South West.

* S C>east
backstab *orc*
High Moors
A large rabbit looks peacefully at you, ready to dart away.
*Wenom the Orc* is standing here searching for tracks.
Exits: North East South West.

* S C>You begin to move silently to the back of your victim...

A large rabbit leaves south.

*Wenom the Orc* makes a strange sound, as you place a double edged eket in his back.

* S C *Wenom the Orc*:Hurt>
*Wenom the Orc* panics, and attempts to flee.
*Wenom the Orc* leaves west.

* S C>west
hit *orc*
High Moors 
Exits: East South West.

* S C>They aren't here.

* S C>west
High Moors
Exits: East South.
You suddenly notice *Wenom the Orc*.

* S C>hit *orc*
*Wenom the Orc* leaves south.

They aren't here.

* S C>south
hit *orc*
Path to the Misty Mountains
Exits: North East West.

* S C>west
west
They aren't here.

* S C>north
west
Path to the Misty Mountains
Exits: North East South West.

* S C>hit *orc*
hit *orc*
Path to the Misty Mountains
Exits: North East.
You see some frost on the ground now.

* S C>Path to the Misty Mountains
Exits: East South West.

* S C>The day has begun.

Ford of the River Bruinen
Exits: North East South West.

* S C>They aren't here.

* S C>They aren't here.

* S C>west
hit *orc*
West of the Ford of the Bruinen
Exits: North East South West.

* S C>They aren't here.

* S C>search q
You begin to search ...

tro
You didn't find anyone.

* S C>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C>north
An Old Path
Exits: North South West.
Saving Déagol.

north
You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C>An Old Path
Exits: North South West.

north
You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C>Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C>north
A Green Valley
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C>north

A Green Valley
Exits: East South West.

north
You stop tracking your victim.

* S C>north
Alas, you cannot go that way...

* S C>Alas, you cannot go that way...

* S C>west
A Green Valley
Exits: East South West.

* S C>west
Trail to the Valley
Exits: East West.

* S C>west
A Small Clearing
Exits: East West.

* S C>west
The Dark Forest
Exits: North East South West.

* S C>west
west
The Dark Forest
Exits: North East West.

* S C>north
north
The Dark Forest
Exits: North East South West.

* S C>The Dark Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South West.

* S C>Alas, you cannot go that way...

* S C>west

Trisjian narrates 'what lvl do you think you should be to kill a ram?'

* S C>north
In a Dense Forest
Exits: North East West.

* S C>In a Dense Forest
Exits: North South West.

* S C>north
Deep in a Large Forest
Exits: North East South.

* S C>north
Deep in a Large Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North East South.

* S C>north
Deep in a Large Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North East South.

* S C>north
Deep in a Large Forest
Some pine nuts lie scattered upon the ground.
Exits: North East South West.

* S C>west
In a Dense Forest
Exits: North East West.
You suddenly notice *Wenom the Orc*.

* S C>backstab *orc*
You begin to move silently to the back of your victim...

Your victim has disappeared!
*Wenom the Orc* leaves north.

* S C>north
backstab *orc*
In a Dense Forest
Exits: North East South West.
You suddenly notice *Wenom the Orc*.

* S C>You begin to move silently to the back of your victim...

*Wenom the Orc* makes a strange sound, as you place a double edged eket in his back.

* S C *Wenom the Orc*:Bad> # Erm, eket is not too powerful unenchanted. #
*Wenom the Orc* panics, and attempts to flee.
*Wenom the Orc* leaves north.

* S C>north
hit *orc*
Old Courtyard
*Wenom the Orc* is standing here.
Exits: North South West.

* S C>* S C *Wenom the Orc*:Bad>
You approach *Wenom the Orc*, trying to pierce him.

* S C *Wenom the Orc*:Bad>
*Wenom the Orc* panics, and attempts to flee.
*Wenom the Orc* leaves north.

* S C>west
north
Abandoned Inn
A shadowy haunt floats here, oblivious to your presence.
Exits: North East South West.

* S C>Trail
Exits: East South West.

* S C>north
Alas, you cannot go that way...

* S C>dw
drink water

Your stomach can't contain anymore!

* S C>fq
flush quick
You begin to search ...

west
You didn't find anyone.

* S C>Trail
Exits: East South West.

* S C>west
Trail
Exits: East South West.

* S C>west
Trail
Exits: East South West.

* S C>west
Trail
Exits: East West.

* S C>west
Trail through the Trees
Exits: East South West.

* S C>west
Bend in the Trail
Exits: North East South West.

* S C>west
north
west
Battlefield
Exits: North East South West.

* S C>Rock Hill
Exits: North East South West.

* S C>Rocky Plain
A little stone lies on the ground.
A hungry warg stands here, sniffing around for flesh.
A furry, striped raccoon is here, nosing around for some berries or roots.
Exits: East South West.

* S C>nar wenom bad warrensish
Ok.

* S C>west
Lost in the Dim Forest
A forest spider is here crawling around.
A forest spider is here crawling around.
A forest spider is here crawling around.
Exits: North East South West.

* S C>north

Ilithica narrates 'by MUME'

* S C>Dark Forest
Exits: North South West.

* S C Move:Tired>west
Dark Forest
Exits: North East South West.

* S C Move:Tired>west
Dark Forest
Exits: North East South West.

* S C Move:Tired>west
Dark Forest
Exits: North East South West.

* S C Move:Tired>west
Dark Forest
Exits: North East South West.

* S C Move:Tired>west
Blighted Land
You see two mushrooms on the ground.
On the ground, there are two toadstools.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: North East South West.
Trisjian narrates 'someone just give me a guesshere'

* S C Move:Tired>west
Blighted Land
A large and somewhat round fungus grows from the floor.
On the ground, there are two some dried fungi.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.

* S C Move:Tired>north
Small Trail
Exits: North East South West.

* S C Move:Tired>north
Old Ruins
The corpse of the swarm of blow-flies is lying here.
Exits: North East South West Down.

* S C Move:Tired>fq
flush quick

* S C Move:Tired>
You begin to search ...

* S C Move:Tired>tra
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of *an Orc* leading north (done less than 1 hour ago).
   - a track of *an Orc* coming from the east (done less than 1 hour ago).
   - a track of a giant earth beetle leading east (done less than 2 hours ago).
   - a track of *a Troll* leading down (done less than 5 hours ago).
   - two tracks of *a Troll* coming from the east (done less than 5 hours ago).
   - a track of *a Troll* leading east (done less than 5 hours ago).


search q
You stop searching.

* S C Move:Tired>You begin to search ...

north
tro
You didn't find anyone.

* S C Move:Tired>Dreary Forest
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: East South West.

* S C Move:Tired>track *orc*

You carefully examine the ground around you, looking for tracks...

An ugly forest troll leaves east.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* S C Move:Tired>west
Dark Dreary Forest
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South West.

west
The brutish forest troll leaves south.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* S C Move:Tired>Dark Dreary Forest
Exits: North East South West.

west
You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* S C Move:Tired>Dark Dreary Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South Down.

The brutish forest troll leaves east.

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* S C Move:Tired>down
A Smelly Tunnel
The corpse of the swarm of blow-flies is lying here.
The corpse of the demon wolf is lying here.
Exits: South Up.

south

south
You stop tracking your victim.

* S C Move:Tired>A Smelly Tunnel
Exits: North East South.

* S C Move:Tired>A Little Cavern
The corpse of the small bat is lying here.
The corpse of the small bat is lying here.
The corpse of the bloodthirsty bat is lying here.
The corpse of the small bat is lying here.
The small bat is standing here.
Exits: North East.

* S C Move:Tired>east
A Large Pile of Rocks
The corpse of the bloodthirsty bat is lying here.
The corpse of the cave troll is lying here.
The corpse of the cave troll is lying here.
The bloodthirsty bat is sleeping here.
Exits: East West.

* S C Move:Tired>east
Battered Tunnel
The corpse of *an Orc* is lying here.
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
Exits: East South West.

* S C Move:Tired>east
Battered Tunnel
Exits: East West.

* S C Move:Tired>west
Battered Tunnel
The corpse of *an Orc* is lying here.
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
Exits: East South West.

* S C Move:Tired>lic
look in corpse

east
corpse (here) : 
a black amulet
a black metal shield (used)
a black pair of padded boots (brand new)
a black runed dagger (brand new)
a broad silver belt
a forest green cloak (brand new)
a large metal wall shield (brand new)
a pair of soft leather sleeves (brand new)
a plain hood (brand new)
a plain pair of pants (brand new)
a plain shirt (brand new)
a scimitar (dented)
a strange set of lock picks
a stone
a pile of coins
a water skin
a wolfskin wristband (brand new)
a quiver
a sable pouch
a leather backpack
a large sack

# Hoho, let's re-eq some =P #